Unreal and films – highlight reel

Unreal and films – highlight reel

Epic Games and Unreal Engine helped to develop the amazing virtual environments used in The Mandalorian.

As I have reviewed before, this is not done with greenscreens – but instead are projected backgrounds that are rendered realtime based on camera position. This solves almost all the visual problems created when using greenscreens.

As this highlight reel shows, their technique of combining projected, camera-tracked CG environments with live actors and props can be used for all levels of production, not just blockbusters.

I suspect we’re going to see some very interesting applications soon.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.