{"id":9923,"date":"2023-12-04T17:28:40","date_gmt":"2023-12-05T00:28:40","guid":{"rendered":"https:\/\/mattfife.com\/?p=9923"},"modified":"2024-01-02T19:43:19","modified_gmt":"2024-01-03T02:43:19","slug":"perfect-code-vs-perfect-products","status":"publish","type":"post","link":"https:\/\/mattfife.com\/?p=9923","title":{"rendered":"Perfect code vs perfect products"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">For one-shot things like games &#8211; focus on the experience above all else. <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Go Make Games\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/cFRT9E0C3XM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Update 2024\/01: <\/strong>More proof that technical limits have little impact for making great games. Slay the Spire&#8217;s graphical glitches were there because the author only had two $70 monitors that were so bad he <a href=\"https:\/\/www.gamesradar.com\/acclaimed-roguelike-developer-says-his-game-still-has-visual-bugs-because-the-screen-he-used-to-make-it-was-so-cheap-that-he-literally-couldnt-see-them\/\" data-type=\"link\" data-id=\"https:\/\/www.gamesradar.com\/acclaimed-roguelike-developer-says-his-game-still-has-visual-bugs-because-the-screen-he-used-to-make-it-was-so-cheap-that-he-literally-couldnt-see-them\/\">literally didn&#8217;t see the issues<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">I used two $70 monitors to develop Slay the Spire. This is why there are visual compression artifacts in some areas. Could literally not see them with the poor color calibration and contrast.<br><br>Sorry everyone.<\/p>&mdash; Casey Yano (@caseyyano) <a href=\"https:\/\/twitter.com\/caseyyano\/status\/1740812837310943450?ref_src=twsrc%5Etfw\">December 29, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>For one-shot things like games &#8211; focus on the experience above all else. Update 2024\/01: More proof that technical limits have little impact for making great games. Slay the Spire&#8217;s graphical glitches were there because the author only had two $70 monitors that were so bad he literally didn&#8217;t see the issues.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[9,7],"tags":[],"class_list":["post-9923","post","type-post","status-publish","format-standard","hentry","category-cool","category-technicalprogramming"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p4WECr-2A3","jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/mattfife.com\/index.php?rest_route=\/wp\/v2\/posts\/9923","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mattfife.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mattfife.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mattfife.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/mattfife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9923"}],"version-history":[{"count":3,"href":"https:\/\/mattfife.com\/index.php?rest_route=\/wp\/v2\/posts\/9923\/revisions"}],"predecessor-version":[{"id":10320,"href":"https:\/\/mattfife.com\/index.php?rest_route=\/wp\/v2\/posts\/9923\/revisions\/10320"}],"wp:attachment":[{"href":"https:\/\/mattfife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9923"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mattfife.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9923"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mattfife.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9923"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}