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False protagonists

False protagonists

The movie Sicario starts out and seems to indicate Kate is the movie’s protagonist. We see the story start through her eyes. But we experience people, operations, and goals that are confusing and often very violent – what is going on? As Film Thought Project points out – it’s because she is NOT the protagonist. This storytelling method is meant to draw us into a familiar story in a very different way. Instead of the classic Hollywood narrative that makes the protagonist the center of the attention, we find out she is brought in almost as a piece of necessary but meaningless equipment so that others can do the things they want. The plan was started long before she was involved. The movie isn’t even sympathetic to our, or her, confusion as the real story unfolds.

This method of following someone who is in the dark to only to later figure out they are minor/unimportant to the real, much bigger story is something I first saw in 90’s era Japanese anime. I remember how many times it unsettled and confused me. American movies almost always follow the plucky young protagonist’s adventure as they grow through the challenges in the story. I think that’s why many people find 80’s and 90’s era Japanese anime so confusing. What’s going on seems arbitrary and things change and twist with no seeming reason.

I remember thinking that besides the bigger story arc it tells, this kind of storytelling mechanism shows you the experience of being a person who is a cog. I think this mirrors the average person’s experience in many highly authoritarian cultures. Many Asian cultures have extremely strong social norms about following and not questioning superiors or orders – even if they cost you your life. Leaders do not ask your opinions or input, invite you to the planning meeting, nor do they bother wasting time to explain themselves or the goals. Your job is to carry your orders and job out at peak efficiency – for good or ill.

Only later do these people even brush elbows with the real people in power when the plan fails or succeeds. Neon Genesis Evangelion, Berserk, Psycho Pass, and many other anime fit this bill. Blade Runner 2049 does this when you find out that K is not the protagonist he imagines himself to be. There’s a sense of disillusionment that hits very different – often leaving the viewer with a sense of powerlessness, confusion, and anxiety. Your life is controlled by forces you don’t have access too.

How Stories Work with Jay Sherer shares how the story works from a writer/director’s perspective. When you see how well these narrative structures and writing are done – you see why most modern movies (superhero movies, cheap series cash grabs on Star Wars, Star Trek, Aliens, and Preditor series for example) are so bad.

Halloween and Friday 13th were not moral stories

Halloween and Friday 13th were not moral stories

Sean Cunningham, the director of Friday the 13th, is very vocal that Friday the 13th’s theme is not the one that many pundits and horror ‘experts’ have claimed – namely that “sinners must be punished”. They often cite the fact many of the teens that are engaging in sex or other activities die, while the one that did not survives. Instead, Cunningham saw the whole story as “bad things happening to good people for no apparent reason.” He also rejected Gene Siskel’s complaint that the film was “misogynistic”. Cunningham said the film is not meant to be sexist, and both males and females get punished equally in this movie.

John Carpenter was similarly dismissive when critics complained that Halloween was pushing an old testament puritanical sex-must-be-punished-by-death moral code on the audience. Debra Hill, his co-producer and screenwriter on the project said in response: “I think people are reading moral and sociological messages into a simple horror story that has no agenda to lecture the audience in any way.”

So, all those pundits and critics that say early horror movies were puritanical are just projecting their own interpretations on something that was never intended to be the case.

DnD from the early 2000’s

DnD from the early 2000’s

I recently had a flashback to my own college days when The Gamers movie from Dead Gentlemen came up in my Youtube feed. No series has captured the personalities and real-life nonsense of 90’s and early 2000’s DnD playing with friends so well.

Sit down and give them a watch. This is what the internet was originally designed for. Not monetization and influencer videos, but sharing passions and having fun.

One of their follow-on movies:

Even in mid-2000’s people waxed nostalgic about old DnD:

and of course – the original Summoner Geeks:

Romans go home!

Romans go home!

There is a fabulous scene in Life of Brian where Brian is caught writing ‘Romans go home!’ on a wall. But his Latin is terrible so he makes a bunch of mistakes in his graffiti. He’s then accosted by a Roman soldier who exactly mimics the dressing down one would get by an overbearing Latin teacher. Even better – everything they discuss is100% grammatically accurate.

polýMATHY walks us through exactly what they were saying (if you don’t know any Latin):

I couldn’t agree more

I couldn’t agree more

“I’m in my 40’s now. When I was a kid, I used to have tons of my favorite books that I wanted to see made into movies. Now, in 2025, I hope the exact opposite for any story I love.”

I saw this quote on a movie buff forum and couldn’t agree more. Classic stories are butchered, re-imagined by people who don’t even know the source material, or reframed for ‘modern’ sensibilities.

We do have examples of amazing Lord of the Rings from Peter Jackson – and then abominations like the follow-up series on Amazon that shows the show runners don’t understand the basics of the source material nor the intent of the author that wrote it.