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Category: Projection Mapping

Looking Glass Holographic displays

Looking Glass Holographic displays

Looking Glass is now making the Looking Glass Go – a much thinner and mobile version of their glasses free holographic Looking Glass Portrait display. This isn’t new tech, but it is interesting to see people working in the space again.

With their software, you can make your own images and display animated content as well. Viewing angle is about 60 degrees and is created from up to 100 different still images.

It’s not limited to static images. You can even use the Looking Glass API to run this Unity version of Doom on the display and can look around pillars and objects.

Articles:

Building a video wall

Building a video wall

Live Production Mastery shows how they make a 90 foot long, 17 foot tall (56 panels wide, 10 panels tall) 120fps video wall. It is run by 4 Unreal engine computers and they include all kinds of interesting details about power, networking, mounting, etc. Everything you would need to build your own.

Projection Mapping with MadMapper

Projection Mapping with MadMapper

CETI (Creative and Emergent Technology Institute) is a local creative group that experiments with different technologies for creating unique experiences. Sarah Turner is a local artist that has been experimenting with different media and video technologies – which she calls the Mobile Projection Unit. This project has set up projection mapping displays at a number of different art and media festivals.

In this video she goes over some of the things she’s learned from these projection mapping setups: