The Ghost Train – A really excellent and fun ghost story that turns out to be something completely different. Best version of this story I have encountered. https://youtu.be/vS_fq9ii4Po (Pro-tip: avoid the movie version like the plague)
In doing some research into visual styles, I ran the game Tengami from Nyamyam. I then found Jennifer Schneidereit’s GDC presentation describing how she created a engine that uses geometry to mimic the mechanical folding of pop-up books.
It uses very simple controls and boxes to explore the ideas of relationship.
“The Marriage “came out of a long weekend I took with my wife down to Carmel. It was created that evening on my laptop as I listened to the waves of the pacific below. All the game mechanics were completed that evening although I spent weeks afterwards tuning and polishing. The game was also made “in process” as it were. I simply could not design this game on paper before hand. It had to be done by exploring, discarding and balancing game elements during creation.