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Category: Art+Design

High End Home Furnishings

High End Home Furnishings

Les Ateliers Courbet is just one spot where people buy high end furniture and home furnishings for their modern architectural homes/evil mastermind lairs. It’s a fine balance between high end art gallery and furnishings provider – blending contemporary artists with master craftsmen. I always love looking at the designs coming out of high-end architectural and design work. I need to find some others. 🙂

See also: Arita Porcelain Labs

Virtual Production environments – at home?

Virtual Production environments – at home?

Virtual Production is really hitting it’s legs in real movies like the Mandalorian and replacing green-screen flows. It is, however, ridiculously expensive and requires massive spaces to work in.

Cinematographer and developer Matt Workman breaks down how he used a mix of real-world camera equipment and 3D knowledge in Unreal Engine to set up an indie virtual production studio in his house. He talks about his remote collaboration workflow as well. Learn more at http://www.unrealengine.com/film-tv

Orbital VR

Orbital VR

I’ve already written about how movie houses are often giving up on greenscreen and using giant LED displays along with game engines (like Unity) to control what is displayed based on camera movement. It gives much more realistic lighting, better sight lines, no green-screen removal artifacts, and a host of other benefits.

Orbital Studios is one of the houses doing this kind of work. They have some good videos on their website.

They’re definitely still defining these production environments and using some interesting things like Quasar lighting to create light zones around the actors:


Edward Hopper: Nighthawks

Edward Hopper: Nighthawks

Great Art Explained has a number of really awesome videos about major works of art – all explained in 15 minutes. One of my favorite paintings was Nighthawks by Edward Hopper. A painting I saw numerous times when I’d go to the Art Institute of Chicago.

One of the most interesting facts about Hopper was that he would meticulously plan, design, and research every aspect of his paintings before making them. It’s also fascinating how many movie scenes and visual themes were inspired by his paintings.

Sierra Style 3D

Sierra Style 3D

Mausimus came up with a really clever conversion of old 2D Sierra adventure games to 3D using a 2.5D camera style (used in modern games like Little Nightmares or It Takes Two) and a voxel engine to keep things blocky and aliased. I think this is really excellent idea – probably the best ‘modernization’ of this style of old game.

He also has some other interesting code projects such as shaderglass.