Using fences in DirectX to smooth rendering Using fences in DirectX to smooth rendering February 28, 2024 matt Comments 0 Comment Vercidium (Patreon) did some experimenting with using DirectX fences to render constantly updating geometry smoothly, at a high FPS, and without GPU uploading hitches/stuttering. It’s an interesting technique and he has some other good videos too. Share this:TwitterFacebook Related