Fascinating gaming UI

Fascinating gaming UI

Danish indie studio Ultra Ultra released their sci-fi stealth horror game Echo back in 2017. It never got the acclaim of Dead Space, but it had some unique visual feedback elements.

The first is it’s use of flashing and cycling lighting in beautiful white marble world. The lights cycle and turn on/off in flows and waves through the environment to help you find your way along in the game.

The more interesting dynamic is it’s “hudsphere”. The player has a color-coded radar-like interface that hovers around her body like a ball.

During combat, a blue fractalized shimmer along the surface of the sphere indicates the presence of another humanoid entity. A yellow shimmer indicates the player is about to be noticed. A red fractal shimmer means the player is being targeted by an attacker. When attacked, a quick-time prompt appears so she can break free. Red spikes will appear inside the sphere, signaling that character is vulnerable to death.

The sphere can emit an area scan that sends out a pulse that tags all the elements in your vicinity. The sphere becomes the guns reticle and you can tag enemies by hovering over an enemy.

Give it a look (skip to 49:49 for example of the hud):

https://www.polygon.com/gaming/541810/echo-sci-fi-horror-dead-space-ui

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