Photorealism for a Photography Simulator
Don’t like hiking but want to get lots of instagram-ready shot to impress everyone? Want to try practicing your photography skills without hours of walking or waiting for lighting conditions?
Matt Newell used Unreal Engine 5 to create a photography-themed game in which you walk trails and then take photos – getting to experiment with all the different camera settings. It’s turned into a sleeper hit – all from a guy that said during an interview for the Unreal Engine blog, he admits he learned Unreal Engine from scratch by using resources from the UE website and engaging with the development community. To create his effects, he utilized UE5 distance fields, contact shadows, and virtual textures. He also utilized free Quixel’s megascans.
You can read how he used each of the techniques in his interview on the UE blog.
Links:
- https://store.steampowered.com/app/1749860/Lushfoil_Photography_Sim/
- https://annapurnainteractive.com/en/games/lushfoil-photography-sim
- https://www.unrealengine.com/en-US/developer-interviews/solo-dev-uses-ue5-to-bring-vision-for-lushfoil-photography-sim-into-focus
- https://www.creativebloq.com/3d/video-game-design/solo-developer-reveals-how-unreal-engine-powered-his-strikingly-realistic-photography-game
- https://www.creativebloq.com/3d/video-game-design/how-unreal-engine-and-epics-megascan-library-made-the-solo-developed-lushfoil-photography-sim-possible