Tengami and foldable geometry
Whenever I have free time and am looking for some inspiration, I love going over to the GDC Vault and watching the countless amazing presentations. Back in the day, one had to pay hundreds of dollars to see videos in the vault, but now they have their own free youtube channel.
In doing some research into visual styles, I ran the game Tengami from Nyamyam. I then found Jennifer Schneidereit’s GDC presentation describing how she created a engine that uses geometry to mimic the mechanical folding of pop-up books.