Harvard Professor finds bucket lists don’t work – do the opposite as people of faith have known

Harvard Professor finds bucket lists don’t work – do the opposite as people of faith have known

When Harvard University happiness researcher Arthur C. Brooks was 50, he found his bucket list from when he was 40 and had an epiphany: “I looked at that list from when I was 40, and I’d checked everything off that list. And I was less happy at 50 than I was at 40.”

This made him excited because it contained exactly the kind of clinical data he wanted to study happiness. His conclusion: happiness is an equation. Your happiness is equal to what you have divided by what you want. So, you can be happier by either having more or wanting less.

But wants and desires are two different things. Our wants are often natural desires that largely come from our instinctual limbic system. We really want a cheeseburger or that fancy new thing. This system of feelings/desires is often fleeting and short lived. It was often designed to help us survive. Our conscious pre-fontal cortex, however, is our more lasting decision making system. Deep senses of stability and happiness come from that system – but it must get voice over the impulses from the limbic system that are constantly seeking more.

“I was making the mistake of thinking that my satisfaction would come from having more. And the truth of the matter is that lasting and stable satisfaction, which doesn’t wear off in a minute, comes when you understand that your satisfaction is your haves divided by your wants…You can increase your satisfaction temporarily and inefficiently by having more, or permanently and securely by wanting less.”

His study showed that moving our natural desires that come from the instinctual limbic system to the conscious pre-frontal cortex can be done by simply examining each want and then making a choice. “When I write them down, I acknowledge that I have the desire. When I cross them out, I acknowledge that I will not be attached to this goal.” This freed him to stay grounded in the long lasting things and yet acknowledge the natural desires so they don’t control us.

A person with a faith background knows this to be true. No amount of possessions or wealth will bring us true, lasting happiness. If it did, the richest people in the world would always be the happiest and the poor would always be the saddest. What scientists found is that over a certain amount, money isn’t even a good tracker with happiness. If you travel, you’ll find people in countries earning fractions of what folks in developed nations earn – yet are just or even more happy. People making tons in big cities are sometimes more unhappy than simple, poorer rural people.

For believers in Christ, we know that all the wonderful things in this world are just a foreshadowing of the eternal happiness we will find fulfilled when we live forever with God. Our hearts are shaped for relationship. Our hearts have a hole in it that will only ever be fully filled when we finally come home to our heavenly homeland. We cause ourselves pain when we try to replace that relationship with things and pursuits here on earth that ALWAYS fade. Instead, we need to see the world as a means to learn and develop that relationship with God and learn how to love one another despite the brokenness we encounter.

Not bucket lists

I found this statement about bucket lists to be true as well. I was in a college course when a professor introduced me to this idea. He said to imagine you had 3 first class, all expense paid tickets and you could put whatever destination in the world you wanted. He was making the point that people with college degrees will often have the opportunity to do something like that 3 times in their life, but people without the educational and networks we were making might only ever get 1 dream trip in their life. But growing up in a rural background, the idea I would soon be able to actually fly or go anywhere I wanted in the world with the opportunities I was getting was a new idea for me.

So I did that. I made a bucket list of places I wanted to go – and every few years as I ticked things off the list. I, like many millenials, started valuing experiences over possessions. As I ticked items off the list, I would re-visit and add more. I won’t say that the travel and things I experienced weren’t amazing. My life has been profoundly changed for the better by those experiences.

Did those experiences in themselves make me happier long term? No. Instead, what it taught me was the difference between external, worldly happiness and real internal happiness. Real happiness didn’t come from all the experiences and places. It often came from the relationships and friends I made.

It also made me realize there were amazing people everywhere in the world – even right in front of me at home. I didn’t need to travel around the world to find complete fulfillment or love others – opportunities were around me in everything I did. I could choose here and now, with those around me, to love and be loved. When almost all our desires could be fulfilled with a daily relationship with God and others around me – I could barely care about possessions beyond what I needed day to day.

Where does your true joy live?

BMAD and Ralph Wiggum

BMAD and Ralph Wiggum

Do you want to write an app? Don’t know anything? How about something so simple that even Ralph Wiggum could use to generate a working app?

BMAD and the Ralph Wiggum loop (Geoffrey Huntley) are methods that create feedback loops that

The existential crisis is real

The existential crisis is real

Vibe coding is causing software engineers to have an existential crisis. What happens when you have an ‘easy’ button that largely spits out things that just work? What are you even doing anymore?

Kiss Me Deadly and opening the Ark of the Covenant

Kiss Me Deadly and opening the Ark of the Covenant

Kiss Me Deadly was a 1955 film noir that follows a tough private investigator that picks up a mysterious woman on the side of the road. They are assaulted by rough men and she is killed and he left unconscious. In investigating her death, he gets embroiled in a bleak and complex mystery of deceit, false identities, and violent men seeking a mysterious box. In the final scene, one of the characters opens the mysterious box and is engulfed in flames and mysterious sounds – ultimately burning down the entire building.

One can’t help but see the connections to when the Ark of the Covenant is opened in the final scenes of Indiana Jones and the Raiders of the Lost Ark. Many have suggested it took direct inspiration from Kiss Me Deadly. I know when I saw the scene, it’s immediately what I thought. Interesting how visual languages for this kind of horror have persisted almost 40 years apart and are still just as frightening.

Moving wall art

Moving wall art

Pikazo creates 3D art that appears to move. It made me wonder if we could do with lcd displays and subtly moving imagery or head tracking to change the POV/reflections. Of course, if more than one person is watching, one must stay sticky on the same person when head tracking but POV effects might still look odd.

AI assisted security findings are coming in

AI assisted security findings are coming in

XINT.io, with the help of AI, just demonstrated a 732 byte exploit that gets root on every major Linux distribution shipped since 2017. This is a flaw that went unnoticed for almost a decade now. You can only imagine how many more AI is going to help people find.

Copy Fail (CVE-2026-31431) is a logic bug in the Linux kernel’s authencesn cryptographic template. It lets an unprivileged local user trigger a deterministic, controlled 4-byte write into the page cache of any readable file on the system. A single 732-byte Python script can edit a setuid binary and obtain root on essentially all Linux distributions shipped since 2017.

3D AI Generated worlds

3D AI Generated worlds

Project Genie is an experimental Google DeepMind AI system that creates interactive, navigable 3D worlds from text prompts, sketches, or images. Powered by the Genie 3 world model, it simulates physics and consistent environments in real-time.

U.S. Military Archbishop Timothy Broglio

U.S. Military Archbishop Timothy Broglio

While the US government’s way of handling of foreign affairs may be changing dramatically, the Church’s stances on these topics are not. US military Archbishop Timothy Broglio gives a great summary of the Catholic Church’s long-standing moral teaching principles regarding just use of military force including Just War doctrine (which goes back to St Ambrose and St Augustine).

OOP’s impact on data arrangement was a 35 year mistake

OOP’s impact on data arrangement was a 35 year mistake

Casey Muratori at the Better Software Conference walks us through how data in game development (and other systems) started with simple coherent structures that were best for cpu and cache coherency layout and then morphed into hierarchies of objects that following the in-vogue trend of late 90’s programming.

This lead to changing the compile-time data arrangement from what’s best for the computer to compiling data into arbitrarily arranged memory locations that matched the real-world things you’re trying to model.

He does a great job of breaking down the history and effects of what has happened in the 20 years since. I remember going to a GDC talk in which a game developer building a racing game struggled and struggled to get performance from his OOP arranged data. In the end, he realized that he should simply lay out the data in memory linearly and got multiple times more speed.

Today, developers from racing games to AI are re-discovering that laying things out linearly and adhering to cache consistent access (ex: GPUs) is where the highest end performance is unleashed.