The Colonel’s Bequest

The Colonel’s Bequest

The Colonel’s Bequest is an old school graphical murder mystery adventure game made by Sierra in 1989. It features the budding sleuth and Tulane University student Laura Bow. She is invited by her flapper friend, Lillian, to spend a weekend at the decaying sugar plantation of Colonel Dijon. The reclusive and childless Colonel has gathered his quarrelsome relatives for a reading of his will. Tensions explode and the bickering leads to murder. You play Laura and try to solve the mystery as the body count goes up and up.

It is notoriously difficult the first few times you play because it uses a pseudo-realtime clock that advances whether you are ready or not. It’s tremendously easy to miss important details and key character interactions. The first time I played it, I barely knew what the heck was going on. It’s the sort of game that requires a lot of experimenting and replays to catch everything you need.

OneShortEye does a great job revealing some of the more esoteric things that happen in the game, secrets, bugs, as well as finds some interesting industry folks to talk about the game. He covers odds of certain events as well as issues created by emulators and the fact early cracks for the game broke the random number generator which caused the game to act incorrectly.

In revealing secrets – he looks at code and unpacked game resources and how to get the frustratingly convoluted Super Sleuth rating (finally documented on Benshoof.org). For this video, he uses information from The Sierra Chest. This site is a tremendous resource of archival and historical information about the creation of The Colonel’s Bequest – including original design documents. It also has information on other Sierra games. Definitely worth checking out.

Update: He made a second video with even more secrets:

I personally love this genre of murder mystery game and wish we had more games like this. The game itself sells itself as a murder mystery play in several acts. I think the industry has made many (even recent) attempts at murder mystery games over time, but I don’t think we’ve really figured out good mystery mechanisms that aren’t too difficult, esoteric, or capture links/events in a way that are fun. It’s an area I hope developers and designers keep exploring.

If you’d like to watch a full walkthrough of the game with many of these secrets shown and full score, I recommend Dilandau3000‘s walkthroughs. He does an excellent job – and his channel is full of great playthroughs of older classic games.

About the best video on modern memory

About the best video on modern memory

Any CS/CEE program worth its salt uses the Computer Architecture book from Hennessy and Patterson. Besides the operating system chapter, the chapter on memory was one of my favorites. Enter Branch Education that created this really excellent video on how computer memory works.

Definitely worth the 35 minutes. It starts slow, but around section 8 it starts going fast and furiously through a lot of different concepts. Each builds on the previous, so you may need to pause and really make sure you grock what they said.

Gerrymandering – Its something Oregon apparently does very well

Gerrymandering – Its something Oregon apparently does very well

Oregon has been one-party Democratically controlled for nearly 35 years. Princeton University’s non-partisan Gerrymander Project report on Oregon basically explains why our last governor election in 2022 resulted in a Democratic governor winner that didn’t even get half the votes.

Brian Smith, a Democratic campaign consultant and member of the Muscogee Nation who works to elect Democratic candidates of color, agrees with Schrader.

“I joked with some colleagues the day after the election that Oregon Democrats can’t even get their gerrymandering right,” he said.

https://www.oregonlive.com/politics/2022/11/democrats-fall-short-republicans-advance-in-first-test-of-new-oregon-congressional-map.html
Blackbird

Blackbird

The Mill created The BLACKBIRD, the world’s first fully adjustable car rig, that allows movies to film and insert any CG car. The Blackbird’s frame can adjust to mimic the dimensions and driving characteristics of any real car chassis. It captures accurate reflection and environmental reflection data while filming to allow the virtual re-skinning of almost any car in CG over the original modular frame.

Casino cheating expert

Casino cheating expert

“If you want to be guaranteed to leave a casino with a small fortune, come in with a large fortune and you’ll go home with a small one.”

Sal Piacente

Sal Piacente reviews various gambling cheating scenes from popular movies. He also goes on to show some of the fascinating and interesting ways people cheat in a wide variety of casino style games. Really cool

Over-conservation and forest fires

Over-conservation and forest fires

Paul Hessburg gave this amazing TED talk in Oregon. Combined with Oregon’s increasingly hotter and drier summers (which will only increase), he says that our well-meaning efforts at forest conservation have actually led us to have very unhealthy forests that are ripe for megafires. He gave this talk years ago, but it has turned out to be even worse than he knew. The Pacific Northwest now has summers with massive forest fires – and air quality so bad that is now regularly off the chart and worst in the world. Most summers you can no longer have campfires in federal, state, or local forests. Unless we change our unhealthy forest management, we should expect bigger and bigger megafires as well as massive forest diseases.

It’s another example of unintended consequences of human actions. Sometimes, as we’re finding, over-conservation is turning out to be just as damaging as unmanaged forest destruction.

AI architecture

AI architecture

Architects and designers are increasingly experimenting with AI generated art and designs. Michael Arellanes II of MA2 Studio created a series called ‘Synthetic Futures’ in which he experiments primarily with Midjourney in an attempt to create a consistent and controlled aesthetic for architecture. 

I personally think wide-scale use of AI based art generation to continue a theme or even explore and create new ideas/directions is a foregone conclusion at this point. I’m continually astounded by the results these algorithms generate. Results that will just get better very quickly.

Arellanes seems to agree when he says: ‘The current open platforms for AI imagery work from word descriptions alone, as opposed to architectural 3D modeling and/or encoding surface parameters. This leaves the operator with flat images or AI impressions based on descriptions with extraordinary results of the unexpected. The unexpected results are the most exciting aspect of this new paradigm. As designers test the limits of AI’s imagination and complex image compositions, new possibilities emerge that have never been seen before.’