End of kernel-level Anticheat
SteamDeck HQ noticed a recent blog post from John Cable, the vice president of program management for Windows servicing and delivery, that hints Microsoft wants to find ways around drivers and tools using kernel-level access. This is partly due to world-wide embarrassment of Cloudstrike and other kernel-level systems that are beginning to proliferate.
Cable mentions VBS Enclaves featuring a way to provide an isolated environment that don’t require kernel drivers along with Microsoft Azure Attestation’s security advancements.
If this happens, the mechanisms that caused Cloudstrike and kernel-level anti-cheat software would be immediately rendered inoperable – something almost all gamers would applaud.
It’s definitely no guarantee Microsoft will do anything – but stopping the spread of kernel-level direct access would dramatically improve Windows security and stability.