Removing the 60fps limit in Dead by Daylight

Removing the 60fps limit in Dead by Daylight

It seems that as games target more platforms on release, they are increasingly dumbing down the controls and limiting features to the lowest common denominator platform. For PC’s, this means suffering with frame rates that are often capped at 60fps. Dead by Daylight doesn’t even allowing you to change the FPS limit in the PC game. Those that have tried increasing the limit have run into various animation/physics bugs – indicating that this limit is due to lack of validation, poor programming, and game engine issues.

How-to:

To change the VSync or FPS limit, exit Dead by Daylight then edit the GameUserSettings.ini file located in your user directory:

C:\Users\'yourUsername'\AppData\Local\DeadByDaylight\Saved\Config\WindowsNoEditor\GameUserSettings.ini 

In the GameUserSettings.ini file, change the following line to whatever you want your max frame rate to be. I have a 144hz display, so I set mine to this:

FrameRateLimit=144

This next step is not required if you just want to set the FPS limit, but you can also to turn vsync on/off by changing this line to true/false respectively:

bUseVsync=False

Save file. Play game.

Source: https://steamcommunity.com/app/381210/discussions/0/1741106440032943073/

One thought on “Removing the 60fps limit in Dead by Daylight

  1. Just landed here randomly by looking up stuff about ‘Dead by Daylight’…

    “It seems that as games target more platforms on release, they are increasingly dumbing down the controls and limiting features to the lowest common denominator platform.”

    I beg to differ; I’ve seen games that were clearly designed for consoles, but then have loads of options, both in terms of technical and gameplay settings, on the PC-version.
    ‘Assassin’s Creed: Valhalla’ would be one of those.

    I think that developers know that there’s a demanding PC-audience and they want to give them the options they expect. – Though, I bet that’s often fueled by developers who are very PC-oriented themselves, and so they will implement enough options if they get any say in it.

    Just my observation. But ‘Dead by Daylight’s developers seem kind of stupid. They also hard-locked the field-of-view and you’ll lose or gain vertical content (less when wider, more when narrower) depending on the aspect-ratio you use because the horizontal content is always kept equal. Suppsedly for “fairness”, which doesn’t make much sense.

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